88 lines
3.1 KiB
Markdown
88 lines
3.1 KiB
Markdown
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# libdatachannel - Building instructions
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## Clone repository
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```bash
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$ git clone https://github.com/paullouisageneau/libdatachannel.git
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```
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## Init submodules
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This step is optional if `PREFER_SYSTEM_LIB` CMake option will be enabled.
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```bash
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$ cd libdatachannel
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$ git submodule update --init --recursive --depth 1
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```
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## Build with CMake
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The CMake library targets `libdatachannel` and `libdatachannel-static` respectively correspond to the shared and static libraries. The default target will build tests and examples.
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Options `USE_GNUTLS` and `USE_MBEDTLS` allow to switch the cryptographic backend to GnuTLS and Mbed TLS respectively, otherwise OpenSSL is selected by default. The option `USE_NICE` allows to switch between libjuice as submodule (default) and libnice as system library.
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The option `PREFER_SYSTEM_LIB` allows to link against the system library rather than building all the submodule. Options `USE_SYSTEM_SRTP`, `USE_SYSTEM_JUICE`, `USE_SYSTEM_USRSCTP`, `USE_SYSTEM_PLOG` and `USE_SYSTEM_JSON` allow to do the same but per submodule, for libsrtp, libjuice, libusrsctp, Plog and Nlohmann JSON respectively.
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If you only need Data Channels, the option `NO_MEDIA` allows to make the library lighter by removing media support. Similarly, `NO_WEBSOCKET` removes WebSocket support.
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For the sake of performance, the library should be compiled in `Release` mode if you don't plan to debug it.
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The CMake build exports the targets with namespace `LibDataChannel::LibDataChannel` and `LibDataChannel::LibDataChannelStatic` to link the library from another CMake project.
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### POSIX-compliant operating systems (including Linux and Apple macOS)
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```bash
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$ cmake -B build -DUSE_GNUTLS=0 -DUSE_NICE=0 -DCMAKE_BUILD_TYPE=Release
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$ cd build
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$ make -j2
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```
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### Apple macOS with Xcode project
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To generate an Xcode project in the `build` directory:
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```bash
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$ cmake -B build -G Xcode -DUSE_GNUTLS=0 -DUSE_NICE=0
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```
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#### Solving "Could NOT find OpenSSL" error
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You need to add OpenSSL root directory if the build fails with the following message:
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```
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Could NOT find OpenSSL, try to set the path to OpenSSL root folder in the system variable OPENSSL_ROOT_DIR (missing: OPENSSL_CRYPTO_LIBRARY OPENSSL_INCLUDE_DIR)
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```
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For example:
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```bash
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$ cmake -B build -G Xcode -DUSE_GNUTLS=0 -DUSE_NICE=0 -DOPENSSL_ROOT_DIR=/usr/local/Cellar/openssl\@1.1/1.1.1h/
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```
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### Microsoft Windows with MinGW cross-compilation
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```bash
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$ cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=/usr/share/mingw/toolchain-x86_64-w64-mingw32.cmake # replace with your toolchain file
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$ cd build
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$ make -j2
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```
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### Microsoft Windows with Microsoft Visual C++
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```bash
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$ cmake -B build -G "NMake Makefiles"
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$ cd build
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$ nmake
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```
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## Build directly with Make (Linux only)
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Options `USE_GNUTLS` and `USE_MBEDTLS` allow to switch the cryptographic backend to GnuTLS and Mbed TLS respectively, otherwise OpenSSL is selected by default. The option `USE_NICE` allows to switch between libjuice as submodule (default) and libnice as system library.
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If you only need Data Channels, the option `NO_MEDIA` removes media support. Similarly, `NO_WEBSOCKET` removes WebSocket support.
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```bash
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$ make USE_GNUTLS=0 USE_NICE=0
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```
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